Actors are constantly asking how they can submit better auditions and increase their percentage of bookings. One key aspect is to be able to create a character quickly and confidently, and to know how to give pertinent variances. Ultimately, actors who can “cloak” themselves roles are the ones who get cast, and those who are able to elicit a “Wow, I hadn’t thought of that!” reaction stand out even more. In this workshop we’ll work on cold reads: receiving an audition, making quick and confident decisions, and creating more than one character to submit. This is best suited to actors who are regularly submitting auditions, and even better for those who are familiar with video game castings. But even though it will have a video game focus, these are principles and techniques that can (and should) be applied to virtually any genre of auditions. NOTE: There will be materials given out in session. I checked "no" below because they're not relevant to upload here.